Dark Souls Codexery

Abyss Watchers

A first-person RPG where you ascend a tower, harvest souls, and fight with up to 500 weapons.

Shadow Tower Abyss is a role-playing video game developed and published by FromSoftware for the PlayStation 2. The game is a sequel to Shadow Tower and features a number of genre and mechanical elements that can also be found in Demon's Souls and the King's Field series. Shadow Tower Abyss was announced on 22 August 2001 and released in Japan on 23 October 2003. An English version was being developed by Agetec, but the project was cancelled by Sony Computer Entertainment America (SCEA), its publisher, prior to completion. A fan translation was released in 2011.

Role
Elite Frontier Guard
Affiliation
Abyss Watchers Order / Lothric (Formerly)
Location
Shrine of Amana (Original), Farron Keep (Corrupted)
Status
Hollowed / Corrupted by the Abyss
Signature Weapon
Greatsword & Abyssal Power

Verified Timeline

200120032011

Lore & Background

The game is set within the citadel first featured in Shadow Tower, and sees the return of a number of familiar non-player characters. The protagonist, an explorer, is in search of an arcane spear thought to have given great powers to the long-dead ruler of the kingdom, and ushered in an age of unrivalled prosperity. What remains of the kingdom today is largely covered over by the forest, save for the tower itself. Once inside the citadel, the protagonist encounters a mysterious Old Man, who traps him within and forces him to climb to the very top of the structure to escape.

In Their Own Story

The player navigates through a series of catacombs, caverns and open-air walkways in an effort to ascend the tower. There are numerous regions within the citadel, including subterranean forests, hellish caverns, waterfalls and temple-like chambers. While exploring, the player encounters a variety of friendly and aggressive characters, and collects keys, armour and up to 500 different weapons. The game world is populated with a total of 68 monsters and non-player characters, who 'seem to have regular schedules and activities--that take place independent of [one's] actions--such as burning a bonfire and talking amongst themselves'. The majority are aggressive and attack the protagonist on sight, while others provide information and serve to further the plot.

Reader's Guide

Shadow Tower Abyss is played entirely from the first-person perspective. Unlike Shadow Tower, the sequel does not feature a multiplayer mode. During battle, players can sever segments of a creature's body with knives and decapitate them with carefully placed shots from their firearm. The wings of aerial combatants can be targeted with a sniper rifle, causing them to plummet to earth when struck. The game's Artificial Intelligence (A.I.) results in opponents often fleeing from the player when injured. The protagonist does not gain experience points, but 'grows' by destroying the numerous denizens of the tower and harvesting their souls. Hit points and magic points are determined by additional mental and physical attributes. Vitality directly affects the number of hit points, while Strength influences the maximum weight that can be carried. Break, Pierce and Slash each determine the damage done by the relevant melee weapon. A Soul Pod grants the player an extra twenty points for any attribute, while the Symbol of Elements increases the magical Elements statistic by fifty percent for a brief period. Ammunition is scarce, and melee weapons have limited durability. 'Cunes' are the game's unit of currency. Save points are represented by a cyan crystal. Shops are represented by glowing crystalline structures: Merchants (green), Blacksmiths (purple) and Healers (red).

Did You Know?

Frequently Asked Questions

Who were the Abyss Watchers originally?

They served as an elite order of knights stationed at the northern frontier of Lothric, dedicated to guarding the border against the encroaching Abyss. Their primary duty was to act as the final barrier between civilization and the spreading darkness threatening the kingdom.

What weapons and abilities define this faction?

The Watchers are famous for their mastery of heavy Greatswords combined with dark magic drawn from the Abyss itself. They utilize this corrupted power to execute devastating attacks that mirror the corruption they strive to contain.

Where does their final battle take place in the game?

Players encounter the hollowed remnants of this order at the Shrine of Amana, located within Irithyll of the Boreal Valley. This secluded sanctuary marks the site where they made their last stand before fully succumbing to the darkness.

What happens to them after centuries of guarding the border?

Despite their unwavering discipline, constant exposure to the Abyss eventually drove them into hollowing and corruption. They transformed into monstrous entities that continue to fight instinctively long after losing their humanity.

Why are they considered a tragic symbol in Dark Souls III?

Their story illustrates the futility of trying to halt inevitable decay without sacrificing one's own soul in the process. Even as guardians, they became part of the very evil they swore to protect the world from.

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